Off-Road Redneck Racing offers Championship, Challenge, and Time Trial racing on 24 tracks in six diverse locations, including Everglade Encounter, Dead Man's Drop, Backwater Chase, Slaughter Yard Run, Red Rock Canyon, and Campy Crystal Lake. Each location has four tracks, many of which must be unlocked by winning races or division titles. Sixteen vehicles, ranging from buggies and jeeps to off-road trucks, become available based on performance.
Drivers Championship mode requires you to begin in the Amateur Division (one of four progressively tougher leagues) with one of 14 possible teams. Vehicle upgrades are given in exhaust, turbo, engine, and gearbox categories and success leads to offers to join better teams within each league. Race lengths range from one-lap sprints to four-lap endurance trials, and include day and night racing, double-points races, and point-to-point runs.
Only a limited number of Division 4 tracks and vehicles are initially available in Challenge and Time Trial modes, and unlike Championship mode, no nitro boosts can be found. Various body style selections are available from a limited number of choices, with more unlocked only by successfully competing in the Drivers Championship.
Multiplayer action allows for up to six players on a LAN with customizable options including location, track, race conditions, time of race, number of laps, and use of computer-controlled drivers (adjustable skill levels). Split-screen mode is available for two-player action and features configurable keyboard control settings, manual or auto transmission shifting, analog steering, and optional force feedback controls. 3D acceleration is required to play Off-Road Redneck Racing.